
At the Studios for Art & Design Research (SADR), students learn how to make the digital physical, and vice-versa. Digital fabrication equipment such as laser cutters, CNC routers and 3D printers transform vector graphics and 3D models into tactile objects—while 3D scanners perform the opposite.
Cut, Scan, Mill, Print, Render, Tweak, Shuffle, Repeat is an exploration of these digital and analog technologies, featuring work by SADR staff that reconciles these two increasingly intermingled worlds. Analog artworks are digitized; digital works are physicalized. These artworks are re-digitized or re-physicalized ad infinitum—each time being improved, edited or otherwise transformed. At which point is the work finished? The opportunity for manipulation is endless.
Artists
Nathan Gorgen
Instructional Lab Manager, Studios for Art & Design Research
Andrew Frueh
Instructional Lab Supervisor, Studios for Art & Design Research
Molly Jo Burke
Graduate Fellow, Arts Administration, Education and Policy
View Online Exhibition
Image: Revolve Wave Digital Illustration; Nathan Gorgen, Molly Jo Burke, and Andrew Frueh